Berry Scent
Search your deck for a basic Pokémon, and put it onto your Bench. Then, shuffle your deck.
Guard Press 30
During your opponent's next turn, this Pokémon takes 30 less damage from attacks (after applying Weakness and Resistance).
Share Benefits
Heal 20 damage from 1 of your benched Pokémon
Branch Poke 20
Ability: Forest Gas
As long as this Pokémon is in the Active Spot, place 1 damage counter on your opponent's Active Pokémon during Pokémon Checkup
Lock Up
During your opponent's next turn, the Defending Pokémon can't retreat.
Combustion 10
Confuse Ray 20
Your opponent's Active Pokémon is now Confused.
Will-O-Wisp 20
Nine-Tailed Dance
Place 9 damage counters on one of your opponent's Pokémon. On your next turn, this Pokémon cannot attack.
Ability: Pressure
As long as this Pokémon is in the Active Spot, your opponent's Pokémon's attacks do 20 less damage.
Blaze Ball 60+
This attack does an additional 20 damage for every energy attached to this Pokémon.
Headbutt 20
Surprise Attack 70
Flip a coin. If tails, this attack does nothing.
Damage Counterpunch 60+
If this Pokémon has any damage counters on it, this attack does 60 more damage.
Heat Blast 140
Energy Burn 30+
This attack does 30 more damage for every energy on your opponent's Active Pokémon.
Sharp Fang 20
Aqua Impact 10+
This attack does 30 more damage for each in your opponent's Active Pokémon's Retreat Cost.
Jet Headbutt 60
Screw Tail 10
Flip a coin. If heads, discard an Energy attached to your opponent's Active Pokémon.
Rain Splash 50
Ability: Quaking Area
As long as this Pokémon is in the Active Spot, the attacks of your opponent's Active Pokémon cost an additional energy.
Echoed Voice 120
During your next turn, this Pokémon's Echoed Voice attack does 100 more damage (before applying Weakness and Resistance).
Smash Kick 10
Trip Over 20+
Flip a coin. If heads, this attack does 20 more damage.
Icicle Punch 30
Frost Purge 170
Flip a coin. If tails, discard all energy attached to this Pokémon.
Fast Freeze 30
If you are going second and it is your first turn, your opponent's Active Pokémon is now Paralyzed.
Static Shock 20
Tiny Bolt 30
Volt Wave 20
Flip a coin. If heads, your opponent's Active Pokémon is now Paralyzed.
Lightning Ball 60
Suction Shock
Select one of your opponent's benched Pokémon, and swap it with their Active Pokémon. Then, do do 60 damage to the new Active Pokémon and flip a coin. If heads, the Pokémon is also Paralyzed.
Head Bolt 130
Ability: Bad Weather
As long as this Pokémon is in the Active Spot, prevent all damage done to your Benched Pokémon by attacks from your opponent's Pokémon.
Gigantic Bolt 140
This Pokémon also does 90 damage to itself.
Energize
Attach a Energy card from your discard pile to this Pokémon.
Lightning Ball 30
Fluttery Discharge 20
Do 10 damage to one of your opponent's Benched Pokemon. (Don't apply weakness and resisstance for Benched Pokémon.)
Ability: Insulator
Prevent all damage done to this Pokemon by attacks from your opponent's Pokémon.
Thunder Edge 100
This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Ability: New Moon
If you have Solrock in play, all of your Pokémon are immune to the effects of Stadiums.
Moon Pulse 100
Call for Family
Search your deck for 2 basic Pokémon and put them onto your Bench. Then, shuffle your deck.
Solar Beam 50
Rapid Spin 10
Switch this Pokémon with 1 of your Benched Pokémon. If you do, your opponent switches their Active Pokémon with 1 of their Benched Pokémon.
Explosion Doll
Put damage counters on your opponent's Active Pokémon until its remaining HP is 10. Then, this Pokémon also does 120 damage to itself.
Mind Bend 30
The opponent's Active Pokémon is now Confused.
Healing Pheromones
Heal 60 damage from 1 of your Pokémon.
Phantom Queen 200
Place 3 damage counters on all of your opponent's Benched Pokémon which already have damage counters.
Gnaw 10
Spooky Shot 20
Play Rough 30+
Flip a coin. If heads, this attack does 30 more damage.
Rear Kick 30
Desperation 80+
If the opponent has exactly 2 or 4 Prize cards remaining, this attack does 120 more damage.
Assembling Iron
Put up to 2 Basic Energy cards from your discard pile into your hand.
Rolling Tackle 30
Bye Bye Cry
The opponent's Active Pokemon is now confused.
Ability: Custom Trap
If this Pokémon has a Pokémon Tool attached, and it is damaged by an attack from the opponent's Active Pokémon, put place 5 damage counters on the attacking Pokémon.
Rumble 30
During your opponent's next turn, the Defending Pokémon cannot retreat
Mud-Slap 50
Knocking Hammer 120
Discard the top card of your opponent's deck.
Bite 20
Final Fang 90
If the opponent's Active Pokémon does not have any damage counters, this attack does nothing.
Slashing Claw 100
Flop 30
Splattering Poison
Both Active Pokémon are now Poisoned
Venom Shock 80+
If the opponent's Active Pokémon is Poisoned, this attack does 120 more damage.
Dark Slumber 20
Your opponent's Active Pokémon is now Asleep.
Night Cyclone 120
Move all Energy from this Pokémon to your Benched Pokémon in any way you like.
Hug 30
During your opponent's next turn, the Defending Pokémon can't retreat.
Ability: Psycho Vision
Once during your turn, you may look at the top card of your opponent's deck, and return it to the top of the deck. Then, look at the top card of you own deck, and return it to the top of the deck.
Hypnotic Ray 90
Your opponent's Active Pokémon is now Asleep.
Triple Nose 40x
Flip 3 coins. This attack does 40 damage for each heads.
Iron Buster 160
During your next turn, this Pokémon can't attack.
Glide 30
Deep Sleep Song 110
Your opponent's Active Pokémon is now Asleep. Flip 2 coins instead of 1 during Pokémon Checkup. If either of them is tails, this Pokémon is still Asleep.
Headbutt 30
Spike Draw 60
Draw 2 cards.
Headbutt Bounce 10
Claw Slash 20
Jet Headbutt 40
Reckless Charge 150
This Pokémon does 10 damage to itself.
Fluffy Guard
During your opponent's next turn, this Pokémon receives 20 less damage from attacks.
Flap 20
Stompy Stomp 10x
Flip 2 coins. This attack does 10 damage for each heads.
Tackle 20
Disarming Voice 20
Your opponent's Active Pokémon is now Confused.
Top Pick
Flip 3 coins. For each heads, you may select one card from your Discard pile and put it into your hand.
Perfume Press 70
Your opponent's Active Pokémon is now Confused.
While the Pokémon this card is attached to is in the active spot, cards from your deck cannot be discarded from an effect of your opponent's Pokémon's moves or abilities, or the effects of Item, Pokémon Tool, or Supporter cards.
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